Sprite and Sprite World Identifiers
The sprite world and sprite data structures are private data structures. You identify a sprite world or a sprite data structure to the Sprite Toolbox by means of a data type that is supplied by the Sprite Toolbox. The following data types are currently defined:
-
Sprite
-
Specifies the sprite for an operation. Your application obtains a sprite identifier when you create a new sprite by calling the
NewSprite
function
NewSprite
.
-
SpriteWorld
-
Specifies the sprite world for an operation. Your application obtains a sprite world identifier when you create a sprite world by calling the
NewSpriteWorld
function
NewSpriteWorld
.
© 1997 Apple Computer, Inc.Previous | Chapter Top | Chapter Contents | Next